Breaking the Boundaries is a rehabilitations center located in Grand Center area of St. Louis. The focal group for which the project is made is problematic youth, in need of rehabilitation, and whose behavior demands spaces of specific character. Their constant disconnect from everything that surrounds them lead to thinking that reestablishing these connections is a necessary part of their rehabilitation.
The main spatial concept comes from a wish to break the boundaries that make a difference between the youth and their environment, public, people, and nature. Architectural tools used for this purpose are transparency, which creates visual connection while still maintaining the necessity of a wall; color – that helps influence certain moods and subtly enrich the daily experiences; and indoor courtyards and gardens that dominate the project. Main rehabilitation program revolves around gardening, which significantly influenced overall appearance of the project.
No one has visited me here. No one. I’m not here for a status violation. They got me charged with more than that. I talk to the judge tomorrow. I have to touch the wall for doing what they call “antisocial” behavior — only a “procedure violation,” nothing big. I’ve been touching the wall for a while now. Doesn’t matter what part of the wall I touch as long as I have some part of me on the wall. I am trying to get some sleep here. —J.B., age 17 Hale Ho’omalu Juvenile Hall, in downtown Oahu, Hawaii, built in the 1950s, now closed. Juvenile in Justice, Richard Ross, “Juvenile Justice”, ProPublica, Santa Barbara, 2012
Located at the Lambert Airport in St.Louis, Spectroplexus is a 90 ft. long spatial installation made out of carbon-fiber and polycarbonate sheets. The quality of the materials used, makes it light enough to be easily suspended in the air, despite the size.
The concept behind the form lies in the idea of confluence of different opposites representing the city of St. Louis itself. It is a game of geometry and organic form, color and light, and skeleton and skin, symbolizing the confluence of Missouri and Mississippi rivers, different cultures and the Gateway to the West. The beauty of the unique geometry reminds us of some of most meaningful aspects of architecture, the nature of the whole world detected in the complexity of a system, created from simple forms.
Digital fabrication represents thorough research in digital design parallel to material and structure explorations that ultimately lead to realization of a spatial structure. The benefits of digital programs help us calculate the best, most economic and fastest ways of designing complex geometries with innovative materials. This was a group work, where communication and use of different strengths among members came to be of essence, as well as overall relationship with our client.
Spatial Installation exhibited in Contemporary Art Museum in St.Louis, realized from the remaining carbon fiber material, and donated plastic materials. The main goal of the project was to develop a wall design, where all the materials would be recycled and reused. Since it was a recycled wall, the design became a reference to a green wall, which led to designing plant-like shapes to be cut out of the plastic. Saving material was essential, and developing mathematical tessellation that would maximize the surface material became dominant principle of the design.
TEATRO DE LA BOCA
In La Boca, one of the oldest parts of Buenos Aires, there are a lot of abandoned infrastructural and industrial objects that can be adapted and reused to serve to the overall neighborhood improvement. Underground cultures, artists and creatives of Buenos Aires ignited a new force for development that is rapidly spreading across this, once forgotten, area. Spaces for their activities become the focus of this project.
While gathering the inputs from colorful La Boca with its “villas miserias” (favela-like structures), the concept was moving towards solving the puzzle of stacking pieces that fit together into a colorful whole.
Old silos’ make a longitudinal colorful structure in La Boca, with numerous columns that support four big sand tanks. Transforming this structure into a theatre for acrobats demanded a lot of adaptation, but the goal was to keep multitude of existing aspects of the building.
Classic typology of a theater was divided into pieces that combined together to form this new, linear theatre. In the end, divided pieces became structures on top of the silos’, and they became the colorful part of the structure, while the silos’ itself kept the natural color of the concrete.
Technical detail description:
1 - Folded metal sheet and wooden board
2 - Folded metal sheet 6mm
3 - Woodwn boards 2 cm
4 - vapor insulation
5 - Nailer 20/6
6 - Steel anchor and wooden hanger r=5cm
7- Curtain roll
8 - Polycarbonate ( corrugated )
9 - Metal facade holder
10 - Horizontal metal element - I 20/6
11 - Interior glass holder
12 - Laminated glass
13 - Main construction frame 20/20
14 - Wooden boards 20/25
15 - wooden floor 20/6
16 - wooden Beam 20/6
23 - anchored cable
FRAMING THE NATURE - HOUSING PROJECT
This is a multiple housing project, set on the historical orchard - a patch of nature in the dense urban fabric of Madrid. It is very close to the river and very vibrant public area.
During the concept development, preserving the nature became one of the guiding ideas, as well as providing comfort in relation to nature and a unique view that this particular site can provide. Architecture was formed between the trees, organizing in clusters of almost organic form.
MUSEUM OF BROKEN CONNECTIONS
Main idea of the project is contained in the image presented on the right, with three paths that collide in the knot that manifests as a main building. The paths come from the hill, and from the river itself, connecting on a spatial, physical, social and cultural level, thus the basic architectural tool for this project becomes the connection. The project is consequently called Museum of Broken Connections. It refers to both, historical connections that need to be reestablished on this specific location, and physical connections to the old city and the river.
The “paths” connecting the project are called the bridge and the channel (connecting to the hill and the river) and the central object itself is conceptually called the Nodus, or Node, where all these directions finally intersect.
Savamala represents a dense and bohemian neighborhood of Belgrade, where many artists and craftsmen are situated. Acupuncture distribution of the new elevated structures is to provide studio apartments for those individuals and gently lie on top of the dense complex of the existing buildings. The paths connecting these “lighthouses” are creating characteristic bohemian playground for the visitors that would come to the neighborhood for art and crafts exhibitions, festivals and purchase. Most of the materials would be recycled from dilapidated and abandoned storages characteristic for the neighborhood.
Todays picture of Savamala illustrates how neglect, illegally built structures and functional amputation of central part of a City can make an entire area somewhat of a symbol for unwanted and forgotten past. However, in the cluttered unplanned structure of the built environment one can find some of the most interesting urban peculiarities and great potentials for systemic future development. Using a system based on structures that naturally came to be (built by citizens, without regulation and mostly on top of other structures), new structures will emerge to connect the neighborhood to the rest of the city. They become superimposed pavilions that are connected in different ways within the blocks, thus creating a new urban identity of the block itself.
In the historical context of Avala Film town, centered within Koshutnjak forest in Belgrade, Sc(r)een play is a fluid theater, an institution devoted to film and theatre education.
It is a transformative and mobile theater that interacts with nature. The scene becomes extended to the outside, and the positioning of the audience becomes more flexible, as well as the character of the shows that can be played within the spaces.
The concept of the building is imagined as a river flow that makes a complex whole, consisted of three different elements. Just like a river, actions and actors move within these elements pouring from one element to another, in order conditioned by the chronology of the events. The three elements are named FUNNEL, SCREEN & SWIRL